Widget:Interrupt: Difference between revisions
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} | } | ||
var isRunning = true; | |||
function interrupt() { | function interrupt() { | ||
if ((mouse.x >= STOP_X) && (mouse.x < (STOP_X + STOP_DX)) && | if ((mouse.x >= STOP_X) && (mouse.x < (STOP_X + STOP_DX)) && | ||
(mouse.y >= STOP_Y) && (mouse.y < (STOP_Y + STOP_DY))) { | (mouse.y >= STOP_Y) && (mouse.y < (STOP_Y + STOP_DY))) { | ||
clearInterval(clockId); | if (isRunning) { | ||
clearInterval(clockId); | |||
isRunning = false; | |||
} else { | |||
clockId = setInterval(animate, STEP_TIME); | |||
isRunning = true; | |||
} | |||
} else { | } else { | ||
pending = true; | pending = true; |
Revision as of 10:48, 13 August 2019
This widget demonstrates the operation of an interrupt handler, and what happens when interrupts are disabled.